This is done during my brief fling with Arduino, before realizing that for the actual project that I wanted to do, requires more additional purchases than I’m comfortable right now (e.g. soldering station, servo motors, hydraulics from lego kits, etc)
Anyway, this visualizer is actually written in Processing, which first performs FFT on the audio track, obtain the frequencies, and then invokes Arduino library to write to the LED matrix.
You can get the codes here: https://github.com/subokita/Visualizer
A small 3D flock simulation developed by my friend and I. It’s an extension of normal 2D flock simulation, done in Processing.
Here’s somewhat a 3D remake of the previous 2D version of the raindrop
Here are the codes
Since it’s in 3D it requires different libraries, from iGeo to load Rhino3D files, to a modified JBullet library as physics library.
It still uses PeasyCam though.
Another small project that I made in Processing.
Here are the codes Continue reading